The Sandbox News
What Is The Sandbox ?
The Sandbox is a decentralized application built on an Ethereum platform to create, share and monetize games and digital assets. By combining the powers of decentralized autonomous organizations (DAO) and non-fungible tokens (NFTs), the Sandbox provides a decentralized platform for thriving gaming activities such as “play-to-earn” model, which empowers users to be both creators and gamers simultaneously.
Three main components of the Sandbox include:
- The VOXEDIT 3D voxel art animation software for building NFT game assets.
- A marketplace for selling and buying of NFT assets.
- The game maker tool for creating gaming experiences in The Sandbox metaverse.
SAND is the Ethereum ERC-20 utility token that powers all the transactions in its ecosystem and carry-out other operational activities such as partaking in governance, staking and liquidity mining for passive income.
For the fact that, Sandbox is built on the Ethereum blockchain, it is secure by the proof-of-stake (PoS) consensus mechanism and govern by the community.
What Makes the Sandbox Unique?
The Sandbox is a unique platform because, it introduces blockchain technology to the world of gaming where users can be both creators and gamers simultaneously.
The founding team saw the need to revolutionize this huge untapped market in 2011 where gamers can create and collect blockchain-based assets.
Sandbox is one of the gaming platforms, that has attracted big brands like CryptoKitties, Helix, Atari and many others.
The team of Sandbox
Sandbox’ team comprises of experienced professionals in the blockchain and gaming industry who have contributed so much to Pixowl (the main driving force behind The Sandbox).
The team is headed by Arthur Madrid – co-founder and CEO at Pixowl. He holds BSC Hons in Economics from Université Paris Dauphine in 2000. He was a consultant for Eurogroup Consulting France and also a serial entrepreneur. He founded 1-Click Media, which was later purchased by Ipercast.
The other co-founder is Sebastien Borget. He serves as the COO of Pixowl. He is a computer scientist from Institut national des Télécommunications in 2007. He was part of 1-Click Media and since then, both Sebastien Borget and Arthur Madrid have been continually working on projects together.
Use Cases of Sandbox
- A platform for asset creation, sharing and monetization of assets in the blockchain.
- Sandbox is a marketplace for selling and buying of NFT assets.
- Sandbox is an application for building NFT game assets and most animations.
- SAND token is used for trading in major cryptocurrency exchanges.
- SAND token is used for payments, reserve asset, liquidity mining, staking and other related financial transactions within its network.
Mining of Sandbox
Sandbox is known for its liquidity mining for passive income. The SAND token is the ERC-20 token, which holders can stake and earn from staking rewards.
Sandbox uses proof-of-stake (PoS) consensus mechanism to secure funds and allow lots of diverse applications.
SAND tokens are available across major cryptocurrency exchanges such as Binance, Huobi Global, FTX, OKEx and CoinTiger for purchase.
Notes for Investors
It has been a progressive journey for Sandbox (SAND) in the gaming and crypto community, having being in the steady rise in the crypto market since its launch.
The SAND token is presently trading at a unit price of $0.1689 USD, the market cap is currently at a value of $118,111,435 USD and the circulating supply is 701,888,415.22 SAND. It’s presently ranks 175th in the cryptocurrency market.
The Sandbox (SAND) would never be considered a bad investment option considering the above statistics and the thriving impact made in the gaming industry.
Disclaimer!
This content is drafted for informational purpose and shouldn’t be seen as an endorsement for investment. Whatever you use this information to do is your sole responsibility and completely your discretion. Consult your financial advisor for any investment decision making, as the owner of this content would not be held liable for any loss of revenue.